![menuhook doesn't restore menu items that the user has manually removed via Customize User Interface · Issue #14 · ADN-DevTech/3dsMax-Python-HowTos · GitHub menuhook doesn't restore menu items that the user has manually removed via Customize User Interface · Issue #14 · ADN-DevTech/3dsMax-Python-HowTos · GitHub](https://user-images.githubusercontent.com/17389739/96194054-668e0e80-0efe-11eb-9120-3e634ec31e04.png)
menuhook doesn't restore menu items that the user has manually removed via Customize User Interface · Issue #14 · ADN-DevTech/3dsMax-Python-HowTos · GitHub
![How to import 3ds max GROUP to have 1 static mesh with seprated elements - Asset Creation - Unreal Engine Forums How to import 3ds max GROUP to have 1 static mesh with seprated elements - Asset Creation - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/a/8/a8041ad73a147260f22ab2938715be0ad8eafc45.jpeg)
How to import 3ds max GROUP to have 1 static mesh with seprated elements - Asset Creation - Unreal Engine Forums
![Use Autodesk 3ds Max to prepare content for use in Dynamics 365 Guides or Power Apps - Dynamics 365 Mixed Reality | Microsoft Docs Use Autodesk 3ds Max to prepare content for use in Dynamics 365 Guides or Power Apps - Dynamics 365 Mixed Reality | Microsoft Docs](https://docs.microsoft.com/en-us/dynamics365/mixed-reality/guides/3d-content-guidelines/media/3ds-max-file-import.png)